State of AI 2026 Report Is Live!

Blog

AI Insights · Timothy · April 2022

Top 5 Superhero Games on iOS in Oceania: Q1 2022 Performance

Discover the performance trends of the top 5 superhero games on iOS in Oceania for Q1 2022, including weekly revenue, downloads, and active users.

Top 5 Superhero Games on iOS in Oceania: Q1 2022 Performance

In the first quarter of 2022, the top 5 superhero games on iOS in Oceania showed varied performance trends in terms of weekly revenue, downloads, and active users. Here’s a closer look at how each game fared, with data sourced from Sensor Tower.

Marvel Contest of Champions from Kabam Games, Inc. saw a peak in weekly revenue of around $96K at the end of December, followed by a general decline, reaching approximately $20K by mid-January. Revenue then fluctuated, peaking again at about $68K in early February before settling around $41K by the end of March. Weekly downloads showed a downward trend, starting from nearly 3.9K at the end of December and decreasing to just over 1.1K by the end of March. The game’s active users also saw a decline from about 11.2K to 7.4K over the quarter.

MARVEL Strike Force: Squad RPG by Scopely, Inc. experienced a varied revenue pattern, starting at approximately $38K and fluctuating throughout the quarter, ending at around $28K. Downloads showed a notable increase towards the end of the quarter, rising from under 1K in early February to nearly 3.5K by the end of March. Active users mirrored this trend, increasing from around 2.1K in late February to over 4.4K by the end of March.

DRAGON BALL Z DOKKAN BATTLE from Bandai Namco Entertainment Inc. had a fluctuating revenue stream, with peaks of about $64K in early January and $41K in mid-March. Weekly downloads remained relatively low and stable, averaging around 200. Active users showed a slight decrease from approximately 4.5K at the start of the quarter to about 3.9K by the end.

Injustice: Gods Among Us by Warner Bros. had consistent revenue, starting at around $7.4K and peaking at approximately $9K in mid-March. Downloads were relatively stable, averaging around 560 per week. Active users remained steady, fluctuating slightly around the 1.3K mark throughout the quarter.

Injustice 2, also by Warner Bros., showed a consistent revenue pattern, starting at about $5.8K and peaking at around $6.5K by the end of March. Weekly downloads remained steady, averaging around 400-500. Active users showed minor fluctuations, averaging around 1.2K to 1.3K throughout the quarter.

For more detailed insights and data, visit Sensor Tower.


Sensor Tower's platform is an enterprise-level offering. Interested in learning more?


Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: April 2022